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Hi there, readers! I’m helping Peter out with another Suzanne! I found this shiny ‘o black little critter rolling in a vat of glossy wax. Hence the shiny effect. ... Continue reading
Hi there, readers! I’m helping Peter out with another Suzanne! I found this shiny ‘o black little critter rolling in a vat of glossy wax. Hence the shiny effect. ... Continue reading
Hello there, folks! It’s time* to once again reveal a new Suzanne! *(Make a mental note of my usage of this word – it’ll be important a few decades ago.) Today ... Continue reading
Hey there, readers! It’s time for another Suzanne, so let’s get started. Today’s Suzanne is made of glass, so don’t be not careful, cause she’s ... Continue reading
Hello readers! This is John – since I haven’t posted in a long time, I thought I’d help Peter with Suzanne September! You may notice that I have only done monkey ... Continue reading
Howdy, folks! Right now, you’re probably wondering, “Who on earth is Suzanne, what does Suzanne have to do with September, and, for crying out loud, why is there an ... Continue reading
Hello everyone! It’s about (past) time for another post, so here goes nothing: I’ve been working on a scene created in Blender. I did a BlenderGuru tutorial to learn ... Continue reading
Hello again, everyone! You may have seen my last post in which I showed the LuxRender CPU + GPU image. I decided I might as well try the same thing in Cycles, Blender’s new ... Continue reading
Hello, everyone! Today, I have finally accomplished the (seemingly) impossible. After a lot of trial and error, I finally figured out how to use LuxRender’s Hybrid renderer. ... Continue reading
Welcome back, readers! Today I’ve got a nice speedy little time-traveling Suzanne for you… Wait a second. Time-traveling? Not again. This is bad. This is very, very ... Continue reading
Oh dear! It looks as if this Suzanne has time-traveled – taking the entire post with it! It has gone 100 years into the past! Oh my…this is bad… I barely got a ... Continue reading